![]() There are some better for melees, some for casters. ![]() For eg., 'Ghosts of bremmtown' quest is terribly hard for assassins, while there are some quests that an assassin is best suited for ( eg. What I meant is that no character class, let alone build, shines at every aspect of the game, especially endgame/ubers. Nearly all builds are good with game knowledge and strategy. In general though, MXL is a very well balanced game. Most ubers inherently favour some classes over others. Also on what your endgame goals are, do you want to do ALL the ubers? That is very difficult for a single character. Then will start a totemancer ( hc )įabian- that depends a lot on whether you want to play SC or HC. Currently playing paladins, lvl 68 SC pal and lvl 40 HC pal. Whatever element you choose, get as much -enemy res to that element as possible - this is very important for heroic ubers -199% is best but even say -170% is good enough. Thunderstone is also imba boss killer if you go for lightning tree. I'm not sure if Baal drops psn immunity ( most heroics don't ), but if he does, respec to psn and spam lorenado/miasma might be a great idea. ![]() just concentrate on using flamefront and maybe use chronofield to slow him down a lot. I haven't tried it yet but I think flamestrike won't work here, Baal moves around too much. Though that's not saying much, heroic ubers are all tough dudes, Baal is probably the easiest of em. Drystan- well that's how it is for all heroic ubers. ![]()
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